Devlogs
v1.8.9 - Bug fixes
Posted February 18, 2025 by Synrec
- New: (MZ Only) Plugin command added to start premade game.
- Fix: Draw hand limit being checked as a Boolean value.
- Fix: Having no field slot data should not crash the project.
- Fix: Overlimit draw ignoring graveyard facing/rotation when sent to grave
- Fix: Enemy won't attack player directly when "Attack Always Damage HP" is set to true
- Fix: When player puts monster card facedown, if it has an ability, it will forcibly flip up
- Fix/Adjustment: A check for selection properties is done when activating card ability.
- Fix: No longer need to press cancel button when card ability targets multiple cards on counter action
- Adjustment: Can execute cards as long as counter action enabled (Consequence of above, may be adjusted in future revisions)