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Devlogs

V 0.9.0

Spacethumper 2
A downloadable game for Windows

Been a while hasn't it? This update was mostly to start to create the final shape of the game and curb my feature creep with an actual ending. There's definitely a LOT of stuff that still needs to be added and plenty that I'm going to be tweaking moving forward, but I feel more confident with a solid beginning and end to the game in place now. There's also a lot of changes to the defense side of the game, mostly with the slime's stats, so things might be more difficult in files that are farther along. Happy thumping!


- Added some more dialogue for weight milestones and random conversations

- Changed how NPC energy values are loaded to prevent crashes between versions

- Slime number now limited by how many buildings you have placed (purely to allow for the chance of rebuilding if your base gets annihilated, shouldn't affect spawns normally)

- Decreased energy cost of movement efficiency upgrades by 20%

- Increased effect of energy transfer rate upgrade to +50%

- Added radio tower structure to initiate end game

- Increased health of slimes

- Changed speed of slimes, some up, some down

- Slimes are now faster when far away from any buildings/player to create less delay between wave spawning and actual attack

- Slimes now try to stay grouped together and spawn more grouped together

- Decreased damage of orange slimes

- Increased damage of green and red slimes

- Fixed bug where red slimes were always travelling at their minimum speed

- All building menus now close when dialogue is happening

- Character weights saved properly even when they are being controlled

- Enemies no longer take damage while game is paused

- Laser sounds stop when game is paused

- Defensive structures energy consumption now matches the value in their description

Files

  • Spacethumper2 V0.9.0.zip 135 MB
    Feb 16, 2025
Download Spacethumper 2
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