Posted July 06, 2019 by Cazlac's Game Studio
#Update
Update (7/6/2019) :
- Add new trigger object : "Lever"
- Optimized "SlideDoor"s code for "Lever"
- The new level was completed
- Temporary fixed "HandMovement"s game-breaking bugs
- Fixed throw object direction
- Fixed "ExplosiveBarrel"s game-breaking bug
- Fixed "ExplosiveBarrel"s weird explosion force spread
- Fixed "WoodenBarrel"s mirror bug