Posted February 14, 2025 by The Naughty Captain
Day 6 Scene 31 is ready for posing.
That third draft reached 6041 words. The scene has been cut and prepared for posing. I planned 184 shots to illustrate that scene. It's a bit low, but I'm reaching that number by playing a bit with dynamics and animations. I'm still not sure which asset I'll use for Cassie's hair in that scene, I have options, but none are 100% convincing.
Day 6 scene 31 is a three-character scene, so I expect it to be painful to deal with. More characters means more work and therefore more time.
Coding and post-processing scene 30.
I worked on the code. It is now logic ready and I sent it for proofreading.
I also worked on the visuals and post-processed them. The good news is that I have found a way to process all the images via automation. The bad news, however, is that it requires me to use different tools from the one I usually use. As a consequence, the end result is slightly different from the previous episode. Slightly darker, with a slight purple shift. But these are things I do see because I spent hours looking at the images and comparing different processes. I hope that the player won't notice the change. Processing the images through automation is a massive gain of time. It took me about two hours to process scene 30, including the animations. With my previous process, it would have taken about a full day of work.
I've also post-processed and correctly compressed the animations. The image quality is good. I'm pretty happy with it. I have a slight issue with animation #1 however. I might have to edit it and rerender a few frames if not all of it.
The quick sum up :
You can follow my progress on this Trello board.
You can also add the game to your wishlist on Steam !
https://store.steampowered.com/app/2994790/Summer_Scent/
Thank you for your support!
The Naughty Captain