Posted February 14, 2025 by chasmstudios
#patch
* Lots of UI changes and rewriting
* Lots of bug fixes
* Space physics is a lot better - ships account for turn and move effort when targeting, ships try to predict where other ships are moving, etc.
* Autosave is toggleable in options - triggers every 5 minutes or so
* Battle stats are significantly more hooked up. Electrical damage does 2x damage against shields, fire damage does half damage, shields are the first to be destroyed
* Some tweaks and balancing passes - tier 1 mining sites should be a little bit shorter to move to and transport back from