Devlogs
Update Feb 12
- Final boss with three varients
- added last of collectables
- music
- sfx for bosses, attacking, and portals
- new area
- interactions with deafeated bosses
- new game mechanic (waves)
- hint system
- credit scene
- Fixed bugs
- keys would be lost forever if you close game before collecting
- boss 2 sfx would play contantly
- removed creatures would leave hitboxes behind that would kill the player
- Vac attack sfx would keep playing when leave a scene
- attacking while enter last scene would cause player to be stuck till they attack again