Posted February 10, 2025 by Shivani
Before starting development, my team created a shared UML diagram to plan the structure of the code. As the network programmer, I focused on designing scripts that used PlayFab and Photon for the game. The diagram shows how each script will connect and communicate with the other.
After finalising the plan for my code, I can start developing the foundation of the multiplayer system, starting with features that allow players to create and join lobbies to play together.
[1] Miro. Available at: https://miro.com/app/dashboard/ .
[2] Miro. Connected Game UML. Available at: https://miro.com/app/board/uXjVLv3J6KE=/ .