Devlogs
v0.23.2
was doin a test playthrough today and found a huge amount of little issues and problems so went and patched all the ones i found really quick
New Features:
- added the drill, combo trinket that gives 20% attack speed
- added the medkit, combo trinket that gives 25% healing multiplier
- added a money pop up when you kill an enemy so you know how much money u got
- added a dedicated fullscreen button ( ~ )
Technical Changes:
- slightly increased luminous sack drop odds from firefly
- P now also works as a pause key
- made glass break sound not so loud
- nerfed defensive shield
- buffed firebolt staff
- buffed boss worm damage slightly
- soldering iron no longer needs to be grounded
- fish and chips are now easier to craft
- fish and chips take half a second longer to eat
- added grandfather clock to right clickable list
- added gold bars to the shop computer pool
- shop now has 10 luminous sacks in stock rather than 1
- opening the shop computer will now force close any chests u were looking in
- made iron spear cheaper
- trophies now sparkle
- game will now attempt to reward ng medals on game reload in the event ng failed to award medal
Bug fixes:
- fixed oversight where super kicks trinket didn't have a name
- fixed oversight where the weakness splash wasn't craftable at all because i am really stupid
- fixed bug where swinging items would sometimes be invisible for no good reason
- fixed bug where you could get statused while dead, which would remain when you respawned
- fixed bug where lettuce would grow one extra stage than it was supposed to, resulting in invisible lettuce