Posted April 28, 2025 by LukeThePolice
#pixelart #16x16 #creatures #devlog #top-down
Slime and goblin textures and colors have been improved, now even if you can't really tell the diference, enemies will stick out more on the game, and different color variations have the same tonal value ranges, technical nerdy stuff, but it works!
Animations are also improved with new textures and improvements, some of them have received new frames or just general movement improvements:
I learned a lot about tonal values, color theory and pixel art fundamentals in this last year, I've done lots of work for a lot of different games and i want to improve some of the bases for the asset so i have more room to improve quality from now on, less pillow shading and better anti-aliasing, better colours and more!
You can find more about recent improvements here:
All the future content is going to be exclusive for the Paid version, this includes this one, and future ones.