Posted July 03, 2019 by Jaleen Bowens-Kelly
With this release of Slime Strider, porting for Desktop has been completed. I switched the desktop version into OpenGles 3.0 rather than OpenGles 2.0 due drivers on modern systems conflicting with OpenGles 2.0. So the desktop version will use particle systems while the the web browser systems will use hand made pixel animations instead. Alpha 2 fixed some general bugs and layout for future additions and such.