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Devlogs

Updated Gameplay & Visuals (v 1.2)

Dungeon of Gestures
A browser Dungeon of Gestures made in HTML5

Cosmetic Combo Indicator & Error Sound

We’ve added a cosmetic combo indicator to the UI that displays your current combo multiplier in real time. The combo system was already functional behind the scenes, but it is now visible and directly influences the score multipliers. Additionally, a new error combo sound has been implemented to provide immediate auditory feedback when a combo mistake is made.

Synchronized Enemy Animations

Enemy animations are now fully synchronized with gameplay. Coroutine-driven delays in the GameController ensure that each animation sequence completes before the next battle begins, providing a more cohesive combat experience.

Revamped Dungeon Visuals & Enhanced Typography

The dungeon’s visual design has been completely overhauled:

  • New corridor walls create a refreshed environment.
  • Animated torches add dynamic lighting and atmosphere.
  • Updated stylized fonts are now used throughout the game, reinforcing the new visual theme.

New Monsters

In addition to the above, new images of monsters have been added in replace of two simply recolorising sprites.

Files

  • Dungeon of Gestures - WIN 1.0.zip 47 MB
    Jan 19, 2025
  • Dungeon of Gestures - WIN 1.2.zip 67 MB
    Feb 08, 2025
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