Posted February 08, 2025 by Fruit Kobold
We’ve added a cosmetic combo indicator to the UI that displays your current combo multiplier in real time. The combo system was already functional behind the scenes, but it is now visible and directly influences the score multipliers. Additionally, a new error combo sound has been implemented to provide immediate auditory feedback when a combo mistake is made.
Enemy animations are now fully synchronized with gameplay. Coroutine-driven delays in the GameController ensure that each animation sequence completes before the next battle begins, providing a more cohesive combat experience.
The dungeon’s visual design has been completely overhauled:
In addition to the above, new images of monsters have been added in replace of two simply recolorising sprites.