Devlogs
Daily Update (2/7/25)
Posted February 07, 2025 by Xandor
Daily Update - Feb 7th, 2025
Happy Friday! I'm heading out a bit early today to hit up the Aetherdrift prerelease, so the chagelog's a little small today, haha. I just spent the morning adding a few more options and tweaking options a little more. You can now set your MSAA Anti-Aliasing mode, and FPS cap! Boring but useful! Here's the changelog:
Changelog (v0.7.3)
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- Options: Updated resolution picker to be a Screen Size picker only available in windowed mode, because setting a resolution in a fullscreen mode doesn't actually make sense due to how Godot handles fullscreen resolutions.
- Options: Added an Anti-Aliasing setting picker to the graphics options (Disabled/2x/4x/8x)
- Options: Added an FPS Cap option picker to the Graphics Options (Unlimited/30/60/144)
- Bugfix: Fixed audio settings not being loaded when booting up the game until the user enters the options menu, which could cause unwanted audio levels when entering the game