Posted February 07, 2025 by PixelRunner
Asteroids no longer freeze when player isn't looking directly at them.
"Shield Capacity", "Shield Charge Rate", "Fire Rate", and "Ship Performance" on the HUD are now followed by "Stage" for consistency.
Volume is no longer muted by default.
The amount of time it takes to die when the player's shield is depleted is no longer dependent on how many crystals they have.
Changed icon from:
to:
for visibility.