Devlogs
Update 1.2 - Pausing and UI Cleanup
Posted February 06, 2025 by Topaz
PATCH NOTES
Gameplay & UI Improvements:
- Made zombies move at a constant speed, no longer dependent on the frame rate.
- Added a pause menu.
- Cleaned up the user interface.
- Changed the wave counter and zombie damage multiplier to be represented by symbols instead of text.
Bug Fixes:
- Fixed a bug where Snow Peas would only freeze a certain number of zombies.
No changes were made to the wave system. I plan to adjust it for balance in version 1.3.