Devlogs
Update 1.2!
Posted February 05, 2025 by DevKurtis
#Update
Second update!
With Tremendelta 1.2 you'll find some additions, general quality of life updates as well as visual improvements as usual. List of noticible changes below.
- Added the moon
- Added a slight grace-period after leaving the ground where the player will remain to be able to jump - putting an end to frustrating (and borderline unfair) split-second scenarios where a late jump could make or break your current run.
- Added the ability to hide the player controls
- Added gamepad support
- Improved visual clarity with the jump ramp's 'bubble' effect colour, making it more accurately reflect the texture
- Fixed an issue where in some perspectives the camera would extend in front of the player whilst in tunnels
- Fixed an issue where in one of the late-game geometry spawns the player could get completely stuck by face-hugging one of the walls (this was almost unavoidable in some cases)
- Fixed an rare issue where the player could jump on themselves mid-air
- The player's speed has been increased ever so slightly