Devlogs
Version 0.0.5a
TagonA downloadable Ren'py framework for Windows and Linux
Posted July 01, 2019 by BaDanNi
#tagon #renpy #rpg
Whats next: In Version 0.0.6, improve integration with tiled maps, focused on the limitation of a single set of tiles for all maps
Version 0.0.5a
- Level system
- Job system
- Level 0: Update stats from avatar, change job
- Inventory system (multiple classes)
- Level 0: All objects, within the World class
- Level 1: Avatar objects, inside the Avatar class, consumable item
- imagen loader/ bg imagen loader
- Automatic image aggregation, following the structure of Tagon, the name of the image is the name of the file
- Map exploration/Map generator
- hotfix: Change of return variable "_return" by a local variable, to avoid problems when you have two or more screens in game
- Reduction of images (void tiles) on screen
- Prototype of in game animation
- World
- Avatar
- The avatar class, now it is an inheritance class of Character, which allows to have all the characteristics of this
- commands
- use_item
- add_item
- drop_out_item
- add_inventory
- can_buy
- update_stats
- map_say
- Wizard Tool
- cut image (Python) <<map folder >>