Devlogs
RekaMyoT - DevLog: (Alpha-0.0.25)
Posted February 05, 2025 by xBlustone
#ticket #passport #plane #horror #airport
- Added an airport (W.I.P)
- Added a plane model
- Added an animation to the plane it takes off, flies above the map, and then lands and repeats/loops.
- Added sound to the plane and a line trial to act as wind lines (W.I.P)
(The plane makes the game feel more alive, and once the game is finished the airport will make sense) (story-wise)
- Fixed V-SYNC / FPS (V-sync is now turned off by default) I will have options later on to cap fps and everything else.
- Added more LODS to every object that doesn't move
- Added some more NPCs around the map (MODELS ARE PLACEHOLDERS)
- Created a passport model
- Created a Plane ticket model
- Added both passport and plane ticket into the game (both items do not do anything atm)
- Fixed the fence model it's no longer laggy/heavy on FPS.
(When I placed the fences down the model would overlap and wouldn't connect correctly so I removed one of the wood poles on the side so now all fences connect nicely without Z fighting or clipping issues, which also removed a lot of objects in the game, improving FPS.)
- Fixed the flashlight bugging out when on the floor.
- I built a lot more of the map, and it is starting to feel alive and complete.
- Fixed a lot of buildings clipping into each other.
- Fixed all the dam walls again.