Posted February 05, 2025 by Animagic.3D.assets
-Fixed a problem where materials were not loading correctly. The texture folder is now available separately.
-Fixed the origin points of all objects to be at the objects' base so that they can be easily rotated and placed on the ground more accurately.
-The .glb format has been eliminated since it presented strange problems when importing on some game engines.
-The scale of all objects has been corrected as well as the collision box.