Posted February 05, 2025 by LykoStudio
Patch 1.0.2 is out! Here are the changes:
After two months of investigation, we found the source of the persistent crashing many people have been reporting! There's an issue with Unity's Visual Scripting package, where data will slowly build up in the stack as you progress from node to node, without ever being freed. This meant that, especially on Windows machines with a smaller stack size, crashes could happen as often as once a week.
We implemented a system that manually frees said stack data every time a new day starts, so it's extremely unlikely enough data will build up to cause a crash. We found internally that this fixed all instances of the issue, but if you continue to experience problems, please let us know!
Thank you all so much for your patience, and apologies for those of you who were affected! This issue was just as frustrating for us as we imagine it was for you.
- Lyko Studio