Posted February 07, 2025 by Delusria
(Just a heads up I've been working on this version up until very recently so the file is in the midst of being verified.)
HOTFIXES:
- Bug hiding multi debris under floor
- Bug preventing certain people from re-interacting with dives
I'll split this into 2 parts:
Patch Notes
Additions:
- 10 New levels!
- 20 New Event Images!
- 20 More Image variations!
- There is an option to change your name in the 'Home' area (just in case you want to goof around with what they call you.)
- Mechanic: Other salvors! Time to work together and keep her out of any trouble! I'll be counting on you to make sure she doesn't get surrounded!
- Dating events for the salvor: When you acquire enough dating topics by doing missions and interactions you can spend 4$ to interact with her outside of missions. This will gain her food, some unique situations, and stats.
- New tip convos.
- Tutorials now have pictures.
- A new 'running shoes' equipment modifier is available in the shop.
- A 'skip text' button is now available for conversations that cannot be ignored or halt salvor movement.
- Many more small environment and ambient sounds have been added to old and new levels once you do certain things.
- Gallery mode now stores the top and bottom sizes of the salvor. A placeholder level will now be attached to all legacy images in your gallery. All new images found from now on will be given a Top level and Bottom level. (If you have legacy images then your numbers will increase over the gallery H-scene limit.)
Changes:
- Explorer gear now slows walk speed by 5% instead of 10%.
- To compete with running shoes, the backpack now has a flat speed bonus as well.
- To support larger levels, the salvor now has a 25% slower acceleration rate but a 30% faster maximum run speed.
- Reworked a few images.
QOL:
- A game exit button in the options menu
- Changed the shading on many of the non-status H-Scenes to a pattern that looks better on smaller monitors.
- There is now a toggle button in the options menu to run the game while in the background.
- There is now a fullscreen toggle button
- The home gallery now displays a counter showing how many images you have found as well as all available images to find.
- The home area now displays whether or not there are remaining areas.
- 29 timed actions are no longer frame-rate dependant.
- The following interactions no longer interrupt conversations:
- Equipment
- Treasure
- Food
- Doors
- Trash
- And a few other new mechanics (Interactions like these will be written in gray.)
Fixes:
- Most post-mission dialog now only occurs once.
- Screen effects properly stays off when reloading the game. (After saving)
- Equipment now properly maxes at 10
- Changed certain areas in a few existing levels
- Fixed a bug causing the game to soft lock during certain post-mission conversations
- (Unstable Fix) All diving spots should now have a general reusable re-dive interaction until success.
- (Unstable Fix) Small fix for potential situations where she enters a mission over level 1
- (Removed) Emergency backout button has been removed. This previously caused bugs with other mechanics and will cause plenty more with some of the new ones.
STEAM Users: Because the review process is taking so much longer than I thought it would I'll be attaching a steam key to purchases of this version.
With a major update out of the way, the allocation banner changes as well:
Some things about SDEEP v1.0
- Progress reports won't be happening this time around, based on community feedback I feel like they ended up making the update feel even longer than it was.
- I'm announcing the release date for v1.0 as May 1st. If you catch anyone asking when the next update will be out feel free to tell them this.
There will be several things coming out alongside v1.0 including:
- Server Rework: The roles, rules, and channels will be revised or removed to streamline the server more toward a 'community creation' platform.
- The next project will be announced with a screenshot showing an early build as well as a showcase of the artstyle.
- Another thing I may do in between
Furthermore, after v1.0's release, I will be shifting focus to CDares which will be getting an update + a bonus for the time that people have been waiting.