Devlogs
Update 4 - Pause Options
Small but sweet update today!
- Removed ability for player to swing in crouch outside combat (was confusing)
- Fixed bug with NPCs movement failing to find a rigidbody.
- Fixed achievement breaking bug with the final boss
- Reduced memory overhead on the player & enemy health bars
- Added controls explanation and options screen to the pause menu
We have some very big changes in the works, but they are taking more time to finish and test. They will be launching in September!