Devlogs
Final Update before Jam submission
- Boss is no longer invisible
- Fixed performance issue with balls phase
- Fixed animation synchronisation
- Fixed element order synch
- Fixed Z-ordering issues
- Heal E will cast on every players
- Mage W and E rune have a new active animation
- Melee Q will stop after some times
- Increased damage for Melee Q
- Melee R will reduce damage taken
- Added max range indicators
- Fixed death animation and added Respawn animation
- Changed Boss life bar