Devlogs
Paint Layers v1.3.1 – Texture Integration Update
Posted February 01, 2025 by GameLab!
#PaintLayers #Blender #Blender paint #blender layers
New Features & Improvements:
🔹 Automatic Texture Extraction
- The system now automatically detects textures linked to the base color of the active material.
- Ignores normal, specular, and other non-color-affecting textures.
🔹 Layer Creation from Existing Materials
- If the object's material contains multiple textures, they will be converted into separate layers, preserving their order and visibility.
- Each layer can be edited independently, allowing fine adjustments without modifying the original texture.
🔹 Improved Blending System
- Better compatibility with different blend modes, ensuring more precise merging between layers.
- Layers now properly respect opacity and alpha channels when blended.
🔹 Bug Fixes & Performance Enhancements
- Reduced processing time when rebuilding materials.
- Improved stability when switching layers and editing textures in real time.
- Minor bug fixes.