Posted January 31, 2025 by Perang Cemen
As usual I hate wasting time so I'll just written what's changed.
First is "Concentration Gauge" which previously start at 100% when the battle start, now it's start at 0% to increase difficulty a bit I guess? I mean like wtf you begin the battle using ultimate attack doesn't seem right. (let's warm up a little shall we?)
Next is some prices of skills, I forgot which is it but I recall I make IceDozer more expensive and make something cheaper in return, oh well just check them out yourself.
Next is regarding Crystal which randomly appeared in the field, previously all it does is recover MP by 300 but now there's 4 types of Crystal with various effect based on their colors, Green for HP Recovery, Blue for MP Recovery, as for Red and Yellow they provide a buffs which boost STR or INT as well as Concentration and Stylish Meter.
Next is SPECIAL SKILLS, to use a special skill you need to reach Savage or above which mean this feature are not available for Dull people lol, I'll list them here:
Special skill are very helpful as mostly on bosses that harder like Tornado Throw can halt the boss action and throw them away, Ice Fang can freeze the boss instantly as you IceDozer can be evaded easily when the boss is moving around, Ground Smash allow you to instantly teleported to a boss location, or iframe (invincible frame) of Phantom Slash and Meteor Breaker which useful to avoid attack as an alternative since shadow step sometimes can go wrong.
Next... oh right I better mentioned obtainable styles while I at it, let start with First Boss Sword Master Style all it does is Shockwave Attack which allow you to attack bosses from a safe distance, Lancer Style allow to Cure Status and restore HP, it's also changed the basic attack into charging attack so be careful while using it, Brawler Style allow jumping attack also jumping to sky will makes you invincible until you land but the basic attack range greatly decreased but in return... you can supplex the bosses from behind, lastly Dark Knight Style Dark Wave consume HP upon use but does a damage according to HP consumed so it's High Risk High Return, if you don't like that you can use a Judgment Cut which does aimed AoE on Bosses three times, very effective when the boss is standing idle.
Next... a new status ailment is Burn and Poison, all they did is constantly reducing HP but the burn may wear off automatically but that's not the case with the poison, the poison are the only ailment that last forever if not treated.
Lastly I will mention all four boss, the first boss LEVEL is EASY, the second boss LEVEL is NORMAL, the third boss LEVEL is HARD, and the last boss LEVEL is DIE, I'm not joking, the 4th boss are notoriously hard that I begin to wonder can anyone else beat it?
Any questions? or I forgot to mention something? let me know by leaving a comment here or game page, thank you.