Devlogs
Dernoball.0.0.7
Posted February 07, 2025 by Hojonny
FIXES
- issue where game wouldn't loop properly after a win
- fixed issue I created by fixing first issue
- made defensive stances matter more and ramp up their defensive abilities quicker
- tuned game for timing
- changes to RUN/PASS defensive calculations
- coinflip odds are now actually 50/50 lol
- made defense more reactive to recent play calls
- grammar on end of quarter statements
- reorganized and optimized half time routine, should be more reliable
FEATURES
- add secret special menus for cool kids only
- added/overhauled announcer lines for run plays so they make more sense
- added/overhauled announcer lines for pass plays so they make more sense
- more messaging for what the defense is up to/thinking
FINDINGS
- running is pretty OP and needs tuning
- halftime kickoff is borked at the moment
- DEFENSE needs tuning but building blocks are there
- DEFENSE does some nonsensical stuff like sub in pass protection after big runs
Still getting some crashes on turnover on downs that I can't quite figure out...
THANKS FOR READING/DOWNLOADING/PLAYING