Posted January 29, 2025 by COWCAT
#engine #visual novel
0.84 (Jan. 29, 2025)
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- Window title now set to the PROJECT value.
- Added rain and fire effects.
- Added ROOMSWITCH to easily switch to a different background with fade in/out.
- Added EFFECTREMOVEALL, TEXTREMOVEALL, IMAGEREMOVALL, CLICKERREMOVEALL, REMOVEALL to easily remove a lot of elements (doesn't remove the INTERFACE ones).
- Fixed clickers highlight not visible. (wrong depth)
- Fixed timeline issue that would cause inconsistent delays to call events.
- Fixed potential memory leaks, images are now automatically removed from memory when they are no longer used.
- VN_ADVANCED updated with examples of the new functions.
- When too many variables in debug mode to display, you can now use up/down on keyboard arrow keys to scroll.
- Added VNSTORE.txt file option to change the export/store type (itch.io, GOG...) after compiling.
- Added GameMaker variables MOUSEX and MOUSEY to get the position of the mouse pointer.
- Mouse pointer now doesn't automatically disappear when debug mode is activated.