Devlogs
Big update, almost finished!
Posted January 29, 2025 by Enma
#update
Hello! I haven’t uploaded any updates recently since I had some responsibilities to take care of, but today I bring you a new update for ThrowKnight. I'm happy to announce that the game is almost finished. Since this is my first game, it's a big accomplishment for me.
At the moment, the game is nearly as I planned it. I wish I could have added more bosses and better transitions between each boss arena (like cutscenes), but that's a bit out of my reach for now. That aside, I hope you enjoy this little game! :)
Update Notes:
New:
- Third Boss (The Orc): Wields a mace and can throw it, just like the player!
- Options Menu: Added camera customization settings.
- SFX: Enhanced sound effects in key areas.
- Story: Added context explaining why the player faces three bosses in a row.
Updated:
- Mage Boss: New custom sprite for fireball spawners.
- Map Upgrade: Expanded the mage boss area.
- Camera Shake: Increased intensity when taking damage.
Planned:
- Polish: General improvements to the game.
- Transitions: Simplified but decent transitions will be added.
- Boss Phases: Working on transitions and phase changes for the second and third bosses.