Posted January 28, 2025 by Team Lazerbeam
#dev log #shroom and gloom #news #major update
Yo Shroomers!
After a most excellent holiday break, we’re really happy to be back to work on our first-person roguelike deck builder, Shroom and Gloom.
Today, we’re most stoked to share the news that we just dropped a new update to the prototype! 0.4.45 is the latest in a trio of updates that we’ve dropped over the last 2 weeks. These updates have brought some massive improvements and additions into the game. To celebrate 0.4.45 hitting itch.io, we thought it’d be fun to dig into 4 of the biggest changes that are now in SnG!
Mole shops!
New Cards:
On the subject of new cards, these latest updates brought a flurry of new cards into the mix!
Some highlights include:
* Shurikens: a zero cost, handy way to throw out an extra attack every turn.
* Burning Wine, a limited use beverage that gives you card draw and generates Burning Rage.
* Spikey Personality: a passive that damages all enemies when you take damage.
* Inventors Blade: an attack that, if fatal, adds a unique lockpick to your explore deck.
New Card Art:
Gloom Worm!
Spoiler warning on this one!
Today, we’re stoked to announce that we have an all new version of the Gloom Worm in the game, complete with 4 evolving states, a dozen nightmarish limbs, and a colossal body to blast to bits!
Thanks for reading, thanks for playing, and thanks for shrooming!
Stay weird!