Devlogs
Weave 3.3u
Weave 4A downloadable tool for Windows, macOS, and Linux
Posted January 28, 2025 by WiL
Not too too much has changed, but there are a couple interesting tidbits:
- By changing the step values of MSGTXT, you can reposition the "ticker" where text is displayed on the screen. (make sure text isn't being displayed at the time or you'll leave a "ghost" of prior text) Acceptable values: StepX from -25 to 25, StepY from 0 to -24. To do this, you would #STEP MSGTXT <x> <y> or #PSET MSGTXT ORIGINX <x> or #PSET MSGTXT ORIGINY <y>.
- Updated the weave demo world to include an index of all the commands and other changes you can use.
- Bombs act more like bullets, moving with their stepX and stepY values and bouncing off ricochets.
- Bombs now have a p3 value which is the number of ticks between time decreases, allowing bombs to have faster cycles without shorter fuses.
- Updated WebWeave to Zeta 1.1.0.
- Added an alphabetical index to WEAVEDMO.
- A new example world, WEOL, has been added to the WEAVEDMO directory.