Posted January 27, 2025 by Matt Burton
#sounds #music #OST #composition #composer #progression #roguelike #balance #platformer #action #2d
A new music system has been implemented to handle track transitions for different game events. Custom-composed tracks courtesy of a new partner have been added for the village, ruins, and jungle biomes, enhancing the atmosphere of each area. The system dynamically changes the music based on key events.
These changes aim to improve the pacing, visual clarity, and overall experience. The next steps will focus on refining transitions and further expanding the game’s soundtrack.