Posted June 27, 2019 by Coding Mojo
#procedural #perlin #noise #tool #terrain #sandbox
Perlin Noise is awesome for all kind of procedural generated content. While implementing it for my own use, I felt that it was nearly impossible to achieve the shapes I was looking for. This packages is meant to have better control over generated shapes for procedural generation.
This package is offering layered generation of perlin noise. Use the provided viewer in editor to create your stack with as many layer as you wish, preview the generated height map, then use the associated seed in your own code to generate procedural terrains to your own taste.
Changelog
1.1.0
1.0.0