Devlogs
30.12 - 07.01 - Devlog
AenumA downloadable game for Windows
Posted January 25, 2025 by Tigas
#Devblog #Weekly
馃嚭馃嚫:
- Complexity Pile-up: As the project complexity increases, systems created when the project required fewer resources and logic show their limitations and logic flaws quickly
- Immersion: After taking a break from the project I found myself having resistance in working on this game again
- Godot limitations: I would like the engine to have a system of static signals
馃嚙馃嚪:
- Montante de complexidade: De acordo com que o projeto aumenta, sistemas criados enquanto projeto exigia menos recursos e l贸gica mostram suas limita莽玫es e furos de l贸gica
- Imers茫o: Depois de ter tirado uma pausa do projeto me encontrei tendo resist锚ncia em trabalhar neste jogo denovo
- Limita莽玫es do Godot: Gostaria que a engine tivesse um sistema de sinais est谩ticos