Devlogs
Dev-Log: 16
- Fixed the dialogue system, it will no longer break when a player spams the interact button.
- Added a text / skip prompt when talking to an NPC
- Added a way to skip the text to the next line (interact/pick up will skip to the next line)
- Added a slight breathing sound to the NPCs to add more creepiness and realism to the NPCS
- Added another NPC wearing a redshirt (NOTE: all NPCs will have models there are just placeholders)
- Changed: Slightly lowered the player's movement sensitivity, which is almost unnoticeable
- Change a lot of sound effects
- Added a dynamic sound effect system, when players walk on different materials, such as dirt/grass concrete, gravel, and stone, they now place different sounds (NOTE: not all sounds are finally nor added or changed.)
- Built more of the city, added sky scarpers, city buildings, and hotels to the world.
- Fixed the flashlight it is now a lot brighter than before, allowing players to see clearer in the dark or underground places
- Added a water sound effect
- Added some new sounds that randomly play in the background, such as a fog horn, and a beating heart.