Devlogs
Patch Notes for 23 of January 2025
Yay! It's 2025. I've got a new plugin and a few optimizations. I'm still developing on other projects, but I'm still around if you have questions or concerns. So, I'm jumping into the updates this time!
- New Plugins (1)
- Follower Specific Visuals
- Allows the developer to customize how followers will be rendered either by actor note tags or globally
- Updated Plugins (3)
- Ammo Data
- Slight optimization when initializing ammo
- Fixed issue where required function didn't exist if this plugin was downloaded by itself
- Jump To Tile
- Slight optimization in jumping to a tile
- Fixed an unknown bug with Jupming to Specific Event
- Shop Conditional Purchasing
- Fixed minor issue with loading core function "Game_Actor.prototype.initEquips"
- Updated Generator
- Optimized some of the internal functions to be faster overall