Posted January 23, 2025 by SaltyClaire
#Tutorial #bug fixes #New Enemy Types #UI #BalanceChanges
Hey y'all again, I've been cooking up a pretty sizable update this time around with a tutorial stage, new enemy type, player knockback, a bunch of rebalancing and bug fixing!
Added tutorial stage
Added a new enemy type: Caustic
when it dies, it leaves a pool of acid that deals rapid damage to both the player and enemies and ignores iframes
Added knockback to the player whenever they get hit
Added a -15% walking speed penalty while firing the Minigun
Rebalanced some of the early waves in stage 2
The Infected Normal and Parasites now only give 1 point each
Car fire in Parking Cellar no longer gives iframes
Overhauled controls settings menu
Added sounds for the soldier tf2 skin
Fixed the Brute not increasing in speed as its health lowered
Patched an exploit that let the player pretty much fire all the weapons simultaneously
Did some minor UI fixing
Fixed the god damn health bar being inaccurate (that was so painful...)
Fixed the Boomerang getting thrown when switching to a different weapon and then back in the middle of the throwing animation
Did some other stuff I prob forgor ¯\_(ツ)_/¯