Devlogs
BOMBA-CLART
Changelog
ADDED
- Rocket Enemy!!!
- When this enemy spots you, it will lock in, take aim and fire a rocket at you!
- Bullets can't disrupt his focus, but maybe a good tackle will?
- While aiming, you can tackle this enemy to stop him from firing his rocket.
- His rocket does move slowly, it should work well for some target practice, right?
- You can shoot the rocket to launch and return it to sender OR juggle it and launch it at other enemies.
- Note: Enemy is still missing some polish (audio & visual cues). These will be added later.
- Sound FXs for the shotgun ammo system.
- When refilling from a tackle.
- When trying to shoot with an empty shotgun.
CHANGED
- Tackle Ammo Refill is now randomised!
- Enemies are now more likely to spot you after having landed on the ground.
- Increased Detection Radius of Shield Enemy.
- Shotgun Starting Ammo decreased:
- Level Design!
- New encounter designed with the shooter enemy included
- Room exits were made to be bigger!
REMOVED
- Unused assets in packaging.