Posted January 22, 2025 by LienPixels
#bugfix #gameupdate #pixelart
Bug Fixing
1. Audio library replacement:
Despite many attempts for get Flame.audio working i just give it up for flutter_sound which instead of having me create an audio pool by each sound lets me play and reuse a player taking a file path as parameter. This should help when issue of the audio not randomly playing on the webbuild of the game.
2. Improved dynamic soundFx:
Packed audios slightly different audios on list for each sound effect and call them dynamically.
3. Enemy now faces player during combat:
Had a bug here now it's fixed.