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Minor bug fix for GMS2

Yal's Basic Dungeon Crawler Engine
A downloadable Engine for Windows

Small bug fix after I got alerted to a problem with the source in GMS2 on twitter. In dungen_render_room(), the surface is now popped from the stack before it's freed, preventing potential issues with memory leaks and/or stack overflow. This is a one-line change, and if you want to fix this bug in your project, you should edit that script like this:


The new 1.1 version of the source file only contains this change and should otherwise be the same as the original version.

Download Yal's Basic Dungeon Crawler Engine
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