Devlogs
PixelOver 0.17 alpha 2 - Per object shader
PixelOverA downloadable software for Windows, macOS, and Linux
Hello! Here is the second alpha version of a huge migration of PixelOver to the next major version of Godot, going from Godot 3.5.1 to Godot 4.4.
As previously announced, this update is more than just a migration. It introduces a major new feature: the ability to add shaders to individual objects.
Please note that pre-release versions may be unstable, especially alpha ones.
(For itch.io users, you can get a Steam key on the download page)
New features
Changes
Dialogs are now using sub-windows, which will allow floating panels in the future.
|
Bug fixes
Bug |
Reference |
Crash when using the mesh. |
Link |
Crash when using the drawing tool. |
(Reported by DM) |
Issue to load the modified shortcuts. |
(Reported by DM) |
Now attempt to load project and shader files, even if they contain errors, rather than completely failing and only displaying an error message. |
Link |
If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!Files
PixelOver pre-release Mac 84 MB
Version 0.17-alpha2
PixelOver pre-release Linux 61 MB
Version 0.17-alpha2
PixelOver pre-release Windows 56 MB
Version 0.17-alpha2