Devlogs
SURPRISE! Dual Wield Update
Posted January 20, 2025 by Ephiam
#RPG Maker #RPG #JRPG #CRPG #Classic #Retro #Indie #Dragon Quest #Final Fantasy #Update #Complete #Full Game #8bit #Class Based #Job System #Turnbased #Strategic
- Fixed several tile passability issues.
- Players were able to unintentionally unlock the “Godly Accessory” Achievement.
- Many bosses and “important” or “tougher” enemies were made stronger or given increased survivability.
- A variety of equipment underwent various balance adjustments.
- To fit in with the overall design and general approach I’d been taking while creating much of the game’s equipment, the accessories that straight-up increased a character’s parameters like P.ATK, M.ATK, etc. were given minor detriments.
- Two pieces of equipment (Sage’s Glove and Power Gauntlet) were reworked more than others.
- The enhancements some weaponry granted to various elemental spell types were adjusted.
- The opening text crawl was changed slightly.
- Some spells and character-specific abilities were adjusted.
- The Thief Class can now dual wield single-handed weaponry.
Files
scarmonde-win.zip 567 MB
Version 16