Posted January 20, 2025 by citozo
After 6 months, the next BIG update is here!
The story continues, as Kelly and the slime girl go to the cafeteria to investigate some strange reports coming from there...
This update comes with a lot of new content, like unique encounters, locations, and many, many new characters! There are also some brand new features, like Bad Ends, and a Bad End Viewer (You can access it in Lab A-2).
There are also some technical improvements, like the new Side View Battlers. Instead of static drawings poorly drawn by me, you now have fancier animated sprites (Also drawn by me, but believe me they are a big improvement over the old battlers xD)
This update also comes with 6 new sidequests, most of them focused around the cafeteria. However, some of them are connected to previous sidequests, so the world will be more connected now.
New weight stages have been added to various NPC's, like the elevator girl, the lab's secretary, and many more that are unlocked trough sidequests.
A lot of bugs have been fixed too, thankfully mostly minor, and many visual improvements have been made to some old sprites. Many of them used the default faces so they should now have a lot more personality. Inconsistent eye colors have also been fixed.
This update wouldn't have been as polished without the help of bugtesters: MrM, Dedan, and Karlik. Erikwulf helped with ideas, spelling and grammar. Go-Yukkuri provided all of his coding wisdom for a unique battle, which wouldn't have been posible without him.
I hope you all enjoy this update, since it took a lot of effort, and I spent a lot of time making sure it was a fun experience with great new moments. Thanks to everyone for the support and of course, let me know if you find any bugs or issues.
Full changelog:
-------------------V 0.5.0
-The story continues! Investigate what's going on at the Cafeteria, with the slime girl now on your team!
-Added Bad Ends, and a Bad End viewer! You can access it in Lab A-2, in sector A of the laboratories.
-Merged some hallway maps in maintenance for convenience.
-The game now uses animated Side View Battlers instead of static images when in battle!
-Added 6 new sidequests, 2 of which continue previous ones!
-Added NPC's in some previous areas that were a bit empty. One of them a female NPC in the main hall (She shows up after you beat the military sector)
-Added extra weight stages for the Sector 2 armchair girl, the mushroom spores scientist, the Lab's secretary, Elevator gal, and many more trough sidequests!
-Added lots of new sidequests, and continued some old ones! They may require other sidequests to be completed.
-Gave sounds to some map transitions that didn't have any.
-Fixed some doors requiring you to manually press the interact key to enter.
-Gave unique faces to many NPC's that still had the default face, and many inconsistent eyes colors.
-Fixed the second spy cutscene having placeholder text.