Devlogs
Development Update #21
nCineA downloadable Game Engine
Posted January 16, 2025 by Encelo
I have recently published the Dev Update #21, it covers the progress made throughout 2024.
Some of the highlights:
- OpenAL EFX Extension: You can add effects and filters to audio players, and OpenAL source assignment is now managed using a pool for better efficiency.
- Lua Language Server Integration: Enjoy autocomplete, type checking, and inline documentation for Lua scripting in Visual Studio Code. The development workflow has also been improved with better on-screen error display.
- Multi-threaded Job System (WIP): Work has started on a lock-free, work-stealing job system, with an API available to users.
As always, feedback and discussions are welcome!