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Devlogs

Update 1.0.0 (BUGGED)

No Downforce
A browser game made in HTML5

WARNING: This build has a critical bug that's been fixed in 1.0.1!

WOO! We're finally at the 1.0 release! Thanks to the few people who have downloaded and played the game!

This update brings a bunch of features and bug fixes as a sort of final polishing layer to the game.

Accessibility

  • Added accessibility settings! You can adjust the game's saturation (HUD is not affected, sorry), volume of the high-pitched brake squeal, and most importantly, game speed!

Physics

  • Increased physics framerate from 120 to 240. This fixes the issue with the car getting stuck in walls at high velocities, but also changes the handling ever-so-slightly
  • Adjusted track collision geometry near the start

Demos

  • Added a new demo, which is a near-perfect run played at 25% game speed. Try beating it at 100%!
  • Removed some older demos with marginal time improvements

Camera

  • Changed how camera rotation works. Now, the camera rotates with accounting for velocity unless the Recenter Camera button (which was added back) is also held up

Graphics

  • Adjusted sparks and burnout particles to look better

Bug fixes

  • Updated engine to Godot 4.4-beta1, which fixed the issue of demos not being deletable in the web build
  • Fixed UX issues with the control rebinding dialog
  • Fixed a bug where inputs on non-latin keyboard layouts didn't work until rebinding
  • Further attempts to fix random crashes related to burnout trails

There may still be minor updates down the line, so see you next update!

Files

  • No Downforce (Windows, x64) 70 MB
    Version 1.0.0
  • No Downforce (Linux, x64) 63 MB
    Version 1.0.0
  • No Downforce (Web) 84 MB
    Version 1.0.0
Download No Downforce
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