Posted January 15, 2025 by Cosmin
+Pixel Grid in UV-Mode
+Model Preview mode (hotkey: P)
+New quick object selection hold key (hotkey: SHIFT)
+Move UV points with arrows for a finer adjustment
+Preferences menu has been re-arranged
+Save as and all exports are now in a dropdown menu under as "save as;"
+Version is now available for both GMS 2+ and GMS 1.4 users, so no more different executables
+If you place your cursor over an object on the right side menu, a wireframe model will appear temporary
+UV rounding has changed to pixel division rather than decimal, current formula: ( 1 ÷ DIVISION_NUMBER ) / UV_TEXTURE_SIZE; available division 1/1, 1/2, 1/5, 1/10;
-Camera is now centered to the view (it was slightly to the right)
-"Hide/Show XYZ axis and grid" button removed, use the Model Preview mode to see the 3D model without grid/UI
-Fixed minor issues with file saving/loading, internal and window caption, file save/load still intact
-Fixed rounding issue when moving two or more points at one time would slighty move the corner points off by a bit
-Fixed some XYZ/UV rounding minor issues
Any feedback would be appreciated, you can send suggestions/ideas to improve our app on our DISCORD