Posted January 14, 2025 by Quakehoof Games
"You see, Epiphany isn’t just a name that black people give their daughters." -American Dad
If you've been paying attention to my dev plans, you'd know that I've been considering a "leader system" that allows you to select your group's leader and adjust CGs/Dialogue based on that. Recently I've had a lightbulb moment: I don't need any fancy shmancy plugins. All I need are common events and switches!
Combine this with a new capture system and ba-ba-boom! If your leader gets captured, you are asked to choose a new leader.
So there we have it: a leader system that is potentially ready to go (and could even be bundled with the battlers! :o )
If I bundle the combat system with the leader system, however, I will need more time to make appropriate CGs.