Devlogs
Damage System 1/2 (0.1.5.1)
Damage system implementation for cars.
- Both engines and cars now have visual damage when lower durability
- Engines will now be unusable if a part is at 0% durability
- Engine parts perfromance is now also dependent on durability
- Engines can take damage from improper modification of the engine, such as having too much horsepower for the internals, overheating, or having too much boost/compression.
Part 2 of this update will include damage for car parts when colliding with objects and some way to repair damaged parts.