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Devlogs

Stuttering improvements

Ceaseless Castle
A browser game made in HTML5

Major improvements to stuttering when first starting the game, but it's not gone entirely. The game window can now be adjusted to fit almost any resolution and extend the view in interesting ways.

I plan on restarting development on this game from scratch since it's too difficult to expand or add any new ideas right now. It started as a proof of concept so I was rushing out spaghetti code just to see how the game would play. This update was mostly to see what can be done to improve web browser performance.

Files

  • ceaseless_castle_v0.8.3.zip 19 MB
    Jan 13, 2025
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