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Beta v1 and Release

Knightfall
A browser game made in HTML5

Knightfall is released now. It was an interesting project to get more familiar with Godot but I'm going to try out Unity next. There are a lot of things about GDScript that I do not like, and the C# Godot system is not as well documented as Unity's. I'll still stick with 2d game development.

I'm releasing Knightfall now, even though its git commit is tagged as "Beta v1", because this is definitely not a finished product but I'm not sure if it's worth finishing. I tried to add as much polish as I reasonably could in such a short time frame. The game should work, let me know if you find bugs in the comments section and I'll release bug fixes for fun.

I doubt anyone will read this, but it exists essentially for posterity.

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