Devlogs
Update: v1.2.1 > Release version
Changelog
-
New tag for equipment:
<reduce-item-id:x>
This allows reducing not only Variable X but also the Item ID: X
based on the repair cost. This enables the use of items as the
repair cost. (Used in conjunction with
<repair-type-variable:x>
)
-
New plugin command: Repair Individual Equipment
Allows repairing the equipped equipment of a party member based on
the Equipment Type (e.g., 0: Weapon, 1: Shield, etc.).
Developer Note: Controlling individual equipment repair
through plugin commands is quite complex, as the plugin requires
user selection based on a preselected item. In this case, we are
forcing an item that may not exist or could be incorrect. It is
recommended to use this plugin command with caution, as it will not
always deliver the expected result.
-
Confirmation window improvement:
The UI for repairing all equipment now features an improved
confirmation window.
-
UI enhancements for Repair by Variable:
Added a text window to provide additional information to the player.
This can be customized from the plugin parameters.
-
Code adjustments:
Several adjustments and minor changes have been made to the code.
-
Fixed Broken Text issue:
Resolved an issue where the Broken Text was not appearing at the
correct moment. It will now only display if the equipment has the
note <brokenText:X>
and its durability reaches 0.