Posted January 10, 2025 by Shard
Here’s the second post-jam update with two major features (hence #2 and #3):
Not too long ago I noticed someone on Bilibili played my games with an on-screen translator, so this time I wanted to make things easier.
The localizations have been made with the help of machine translation, and are very much experimental. It may not always be accurate and may differ from the original text. Let me know how well they work!
Second, there’s now support for the Neuro SDK which was open sourced for this year’s game jam. At the time of writing, It’s not tested live, but I hope it will work out.
Have fun!